DEVELOPMENT ROADMAP

lAST UPDATE: February 7, 2018

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WORLD GENERATION

Backend Tools and Editors (done!)

  • This includes all of the tools that control the randomization of environments, enemies, rewards and more, the systems to quickly and efficiently customize enemy animation and behavior, as well as the editor that allows designers to quickly create and customize new dungeon segments.  All of this work was time consuming and has made up the bulk of project development time so far.  These tools will allow the team to very efficiently push new features, content, and gameplay tweaks throughout Early Access!

Enhanced Detailed Environments

  • Act I (in progress)
  • Acts II - IV

Basic Layouts and Environments

  • Act I (done!)
  • Acts II & III (in progress)
  • Act IV

 

STORYTELLING

COMBAT AND ADVENTURE

Writing

  • Main Narrative (in progress)
  • Expanded History and Lore (in progress)
  • Banter (in progress)
  • Condensed Story of Battlecursed (done!)
  • Magic of Pylandria (done!)
  • Cosmology of the Universe (done!)
  • Races of Pylandria (done!)
  • Specific Major and Historical Characters (done!)
  • Religions and Organizations (done!)
  • Major Events and Timeline (done!)
     

Animated Cinematics

  • Introduction (in progress)
  • Act IV (in progress)
  • Epilogue

 

Collectible Books (in progress)

Narrative Overlay (in progress)

Narrative Voiceover

 

First Person Movement and Controls (done!)

Active Ability and Cooldown System (in Alpha 2)

Potions (in Alpha 2)

Advanced Enemy Behaviors (in progress)

Expanded Enemy Abilities (in progress)

Hero and Enemy Status Effects (in progress)

Multi-Tier Quest Objectives (in progress)

Condition Specific Audio (in progress)

 

BEASTIARY

HEROES

Goblins (in Alpha 2)

Skeletons (in Alpha 2)

Rats (in Alpha 2)

Bats (in Alpha 2)

Spiders (in Alpha 2)

Ghouls (in Alpha 2)

Hounds (in progress)

Orcs (in progress)

Slimes (in progress)

Trolls (in progress)

Dark Dwarves

Apparitions

Plants

Gargoyles

 

Bosses (in progress)

 

Heroes Classes

  • Grave Knight
    • Active Abilities (4 in Alpha 2)
    • Passive Abilities (in progress)
    • Ultimate
  • Cleric
    • Active Abilities (4 in Alpha 2)
    • Passive Abilities (in progress)
    • Ultimate
  • Elementalist
    • Active Abilities (4 in Alpha 2)
    • Passive Abilities (2 in Alpha 2)
    • Ultimate
  • Huntress
    • Active Abilities (4 in Alpha 2)
    • Passive Abilities (in progress)
    • Ultimate
  • Necromancer or Bard (VOTE NOW!)

Hero Recruitment (in progress)

Hero Permadeath (in progress)

Hero Portrait Variations (in progress)

Class Guild Upgrades

 

REWARD SYSTEMS

GAMEPLAY MODES

Gold and Glory Collection (in progress)

Equipable Item Drops (in progress)

Legendary Items (in progress)

Collection Item Drops

Settlement Perks

Adventure

  • Act I (in Alpha 2)
  • Acts II & III (in progress)
  • Act IV

Survival

Leaderboards